October 28, 2011

Charging capacitor banks… Adjusting the rails…

Interplanetary was on a bit of a slow lane for a moment as half of our team was ill, but we're getting back on schedule again! Let's celebrate with some concept art of an Orbital Laser Defense module. (Art by Jukka Kivijärvi)

Most of the engine's core structures are done and pretty much all the major modules have been attached, so we are getting closer to releasing the alpha version.

Unlike we planned at first, Interplanetary aplha will most likely have graphical UI for moving between game states instead of just in-game console interface, so non game developers can play too. :p